![]() There is very little color shite yet it is still detectable when looking closely: It has a slight separation as expected from the starting black value ot 0,0,2 :įinally, here is the enlarged lower left corner of the Legacy Black,White gradient in Linear mode. When the Legacy Black, White Gradient has its Black Point set to 0,0,0 it works as expected in all modes.įor visualizing the problem I created a 256x256 pixel horizonatl gradient and extracted the RGB values for each postiion along the gradient and display them in a graph.įollowing is the full graph of the Legacy Black, White Gradient in Perceptual mode:įollowing is an enlarge view of the lower left corner of the plot where you can see the separation of the RGB colors giving the green tone.įollowing is the same enlarge view using the Legacy Black, White gradient in Classic mode. The Legacy Black White Gradient in PS 2021 does not have this problem yet it does in PS 2022 and PS 2023. ![]() In Perceptual mode this creates a slight green tone, in Classic mode there is a very slight blue tone, and very minimal shft in Linear mode. The Legacy Black,White gradient has the Black Point set to RGB 0,0,2 instead of 0,0,0 However, if one loads the Legacy Gradients and use the Legacy Black, White gradient the problem does occur. Turns out the when using the default Black,White gradient there is not problem. The good news is that I believe I found the root cause issue. In fact, it still does not work in PS 23.5.3 nor in PS 24.0.1 The "fix" in PS 23.4 did not work for me.
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